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Gigafarad is a normal / Isotype Pokemon appeared during the second generation and available in sparkling diamond versions and glittering pearl.
Summary: Information | Evolutions | Talents | Statistics | Weaknesses | Appearance | Locations | Attacks | Useful links
| National | 203
Singh | -
GIGAFARAD
| | | Gigafarad
| Drink |
GIGAFARAD
National | 203 Singh | — | | Gigafarad
| | Drink
| | Genre | Category | Capture rate
Male: 50% Female: 50% | Pokémon long-neck | 60 (Medium) Size | Weight | Basic happiness 1.5 m | 41,5KG | 70 egg group | hatching | EV given Terrestrial | 5120 PAS | 2 ATT. SPE |
Kind | Male: 50% | Female: 50%
Category Pokémon long-neck Capture rate 60 (Medium) Cut 1.5 m Weight 41,5KG Basic happiness 70 egg group | Earthly
hatching 5120 not EV given 2 ATT. Spite
evolutions | GIGAFARAD
TALENTS | Attention | Immunize against fear.
morning | Reduces the number of sleep towers. Herbivore | Immune against plant type attacks and increases the attack on a level. EVOLUTIONS
TALENTS Warning Immunize against fear. Morning Reduces the number of sleep towers. Herbivore Immune against plant type attacks and increases the attack on a level.
Statistics
Statistics
Statistics | LEV 50 | NIV 100 PV | 70 |
| 130 – 177 | 250 – 344 ATT | 80 |
| 76 – 145 | 148 – 284 Def | 65 |
| 63 – 128 | 121 – 251 ATT SPE | 90 |
| 85 – 156 | 166 – 306 Defeated | 65 |
| 63 – 128 | 121 – 251 It | 85 |
| 81 – 150 | 157 – 295 Total | 455 The mini stats are calculated with EV and IV to 0, and a penalty of nature, if possible. Max stats are calculated with EV at 255, IV to 31, and a bonus of nature, if possible.
Weaknesses
Weaknesses and resistances
| | | | | | | | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | | | | | | | | 1 | 1 | 1 | ½ | 1 | 1 | 0 | 2 | 1
GIGAFARAD appearance
Normal | Chromatic
|
location in Gigafarad Sparkling Diamond and Pearl Shimmer
Location
Route 214, Rive Lake Courage, Grands underground
List of attacks in Gigafarad Sparkling Diamond and Pearl Shimmer
attacks obtained by level
level | Name | Type | Cat. | then. | PRE | pp --- 1 | Perforce | | | — | — | 10 The launcher exchanges his attack and his special attack with the attack and special attack on the target. 1 | PERSUADE | | | — | — | 10 The launcher exchanges his defense and his special defense with the defense and the special defense of the target. 1 | Astonishment | | | 30 | 100% | 15 30% chance of speaking the target. 1 | Charge | | | 40 | 100% | 35 No extra effect. 1 | Rigging | | | — | 100% | 40 Decreases the attack of all adjacent adverse Pokémon of a level. 5 | Mental shock | | | 50 | 100% | 25 10% chance to make the target confused. 10 | Insurance | | | 60 | 100% | 10 The target receives double damage if it has already undergone damage during the turn. 14 | crush | | | 65 | 100% | 20 30% chance of speaking the target. 19 | Rafael Pay | | | 65 | 100% | 20 10% chance to make the target confused. 23 | Hurry | | | — | — | 30 Increases the speed of two levels. 28 | Double blow | | | 35 | 90% | 10 Touch target 2 times. 32 | Proudsoul | | | 80 | 90% | 15 20% chance of speaking the target. 37 | Andouille | | | 80 | 100% | 15 20% chance to reduce the defense of the target of a level. 41 | Relies | | | — | — | 40 The launcher changes his place with a teams Pokémon and transfer his statistics and temporary status alterations. 46 | Machination | | | — | — | 20 Increases the special attack of two levels. 50 | Psycho | | | 90 | 100% | 10 10% decrease the special defense of the target of a level.
attacks obtained by reproduction
Name | Type | Cat. | then. | PRE | pp --- Aries | | | 90 | 85% | 20
Undergoing recoil damage equivalent to 25% of the damage inflicted on the target. Amnesia | | | — | — | 20 Increases the special defense of two levels. PRESCIENCE | | | 120 | 100% | 10 Inflicts his damage two towers after the launch of the attack. Boston | | | ?? | 100% | 10 Touch the target once by Pokémon conscious in the launchers team. Vow | | | — | — | 10 At the end of the next round, the Pokémon on the ground regenerates 50% of the PVS max launcher. Reflection Magic | | | — | — | 15 Until the end of turn, status attacks are returned to the launcher. Priority: +4. Double foot | | | 30 | 100% | 30 Touch target 2 times. Mirror Sailing | | | — | 100% | 20 Inflicts double the special damage received during the tour. Priority: -5. Black look | | | — | — | 5 Prevents leakage and change of the target.
attacks obtained by CT
N° | Name | Type | Cat. | then. | PRE | pp --- 04 | Fullness | | | — | — | 20 Increases the special attack and special defense of a level. 10 | RELATION | | | — | — | 30 Increases the attack and special attack of a level. 11 | Zenith | | | — | — | 5 Triggers the sun climate. 16 | Wall light | | | — | — | 30 For 5 turns, reduces the special damage received by the Allied Pokémon by 50%. 17 | Shelter | | | — | — | 10 Protects with any attack during a tour. The accuracy is divided by 3 to each consecutive use. Priority: +4. 18 | Rain dance | | | — | — | 5 Triggers the rain climate. 21 | Magic glow | | | 80 | 100% | 10 No extra effect. 23 | Iron tail | | | 100 | 75% | 15 30% chance to reduce the defense of the target of a level. 24 | Thunder | | | 90 | 100% | 15 10% chance to paralyze the target. 25 | Fatal-lightning | | | 110 | 70% | 10 Can touch targets in a state of semi-invulnerability in flight. 30% chance to paralyze the target. 100% precision in the rain. 26 | Earthquake | | | 100 | 100% | 10 Can touch targets in a state of underground semi-invulnerability and doubles the damage. 29 | Psycho | | | 90 | 100% | 10 10% decrease the special defense of the target of a level. 30 | Ballombre | | | 80 | 100% | 15 20% chance to reduce the special defense of the target of a level. 32 | Reflection | | | — | — | 15 Increases the dodger of a level. 33 | Protection | | | — | — | 20 For 5 turns, reduced physical damage by 50% received by the Allied Pokémon. 34 | Shock wave | | | 60 | — | 20 Touch the target regardless of the precision calculation. 42 | Facade | | | 70 | 100% | 20 Double the power of the attack if the launcher is poisoned, burned or paralyzed. 44 | Rest | | | — | — | 10 The launcher regenerates his PV maximum and falls asleep for the next 2 tours. 45 | Attraction | | | — | 100% | 15
The target becomes charmed if it is sex opposite that of the launcher. 46 | Larsen | | | 60 | 100% | 25 If the launcher does not hold an object, flies the object held by the target. 48 | Exchange | | | — | — | 10 The launcher and the target exchange their talents. 53 | Eco-Sphere | | | 90 | 100% | 10 10% chance to reduce the special defense of the target of a level. 57 | Radius loaded | | | 50 | 90% | 10 70% chance to increase the special attack of a level. 58 | Tenacity | | | — | — | 10 Until the end of the turn, keeps 1 PV at the thrower after an attack that should have put it out of bat. Priority: +4. 63 | Machination | | | — | — | 20 Increases the special attack of two levels. 67 | Recycling | | | — | — | 10 Team a single-use object naturally consumed by the launcher during the fight. 70 | Flash | | | — | 100% | 20 Decreases the accuracy of the target of a level. 73 | Cage-Flash | | | — | 90% | 20 Paralyzes the target. 77 | Boost | | | — | — | 10 Copy changes in target statistics. 82 | Blab la Dodo | | | — | — | 10 Can only be used assorted. Uses a random attack among the launchers list of attacks. 83 | Pistol | | | 60 | 100% | 20 Decreases the speed of the target of a level. 85 | Devourve | | | 100 | 100% | 15 The target must be asleep. Regenerates 50% of the damage inflicted. 86 | Grass knot | | | ?? | 100% | 20 Inflicts damage depending on the mass of the target. The greater this one, the more powerful the attack. 87 | Bastardize | | | — | 85% | 15 Makes the confused target and increases its attack on two levels. 90 | Cloning | | | — | — | 10 Removes 25% of the launchers PVS and creates a clone with the number of PVS used. The clone is immunized against status attacks and cash damage attacks instead of the launcher. 92 | Distortion | | | — | — | 5 For 5 turns, Pokémon act from the slowest to the fastest. Priority: -7. 96 | Strength | | | 80 | 100% | 15 No extra effect. 98 | Burst rock | | | 40 | 100% | 15 50% chance to reduce the defense of the target of a level.
Useful links
List of normal type Pokémon List of PAY Pokémon List of earthly egg group Pokémon How to play Pokémon (English record)
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